April 2016

My first GDC – by Ebba Køber

April 28th, 2016|Conferences, Fleksibel utdanning Norge, Game development, Indie development, Norwegian games|

With accreditation as both press and project manager for Game Hub Scandinavia Norway, I was really excited to attend my first Game Developers Conference in down town San Francisco this spring.
 Here you'll find the world's largest gathering of game developers. And it isn't really a media friendly event, unlike E3 in Los Angeles, which is all about news for [...]

Recommendation: SteamSpy

April 27th, 2016|Game development, Indie development, Recommendation|

This will be the first post in a series of recommendations for indie developers. The recommendations will cover a variety of topics: writing applications for funding, finding publishers, legal advice, reaching your audience, PR and marketing, general handy tools, etc. SteamSpy is a database, which contains data and stats about Steam games. It is, in [...]

Exploring CPH Games Conference

April 25th, 2016|#dkgame, Arsenalet Game Incubation, Conferences, Game development, Game Hub Denmark, Incubation, Indie development, Investment and funding, PR and marketing, Recommendation|

On Wednesday, April 6th, Interactive Denmark hosted its very first business and development tracks as part of the Copenhagen Games Festival. These two tracks were branded as Copenhagen Games Conference (#CPHGamesConf). As part of Game Hub Scandinavia’s efforts to stay updated on the gaming industry and network with industry professionals, we sent a three-man team [...]

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