April 2018

Game localization: Learning from Shinezone and indienova in China

April 24th, 2018|China, Game development, Game Jam, Incubation, Indie development, Investment and funding, News, Research, University of Skövde|

Marcus Toftedahl spent one month in China to further build sustainable relationships between Scandinavian and Chinese organizations as well as to collect data for his PhD project, which focuses on game localization. The game researcher spent three weeks in Shanghai and one week in Beijing and was left with a lot of new knowledge, impressions, [...]

March 2018

Victor’s travel-book, part two: Settling into life and the indie scene in Beijing

March 22nd, 2018|China, Indie development, University of Skövde|

Follow the adventures of Victor Bankler, a Game Design student from the University of Skövde, as he takes on an internship at indienova and life in Beijing. A few weeks have now passed since I first arrived in Beijing. Things that were overwhelming and strange at first soon became natural and ordinary somehow. I live, [...]

February 2018

Victor’s travel-book, part one: Arriving at indienova in Beijing

February 28th, 2018|China, Indie development, University of Skövde|

Follow the adventures of Victor Bankler, a Game Design student from the University of Skövde, as he takes on an internship at indienova and life in Beijing. The first person I meet as I reach the entrance of Beijing international airport is the indienova employee Liu Lin: A tall, outgoing and happy Beijinger who welcomes [...]

A letter from Skövde students in Shanghai. Part 1

February 20th, 2018|China, Research, Uncategorized, University of Skövde|

Read what life is like for Jonathan, Ivar, Linn and Sofia, four students from the University of Skövde who have chosen to spend their internship period at the Shanghai-based game studio, Shinezone. HI EVERYONE AT HOME! We have now been in China for 11 days. It feels as if we've been here forever but also [...]

October 2017

Swedish game ‘Passpartout’ lands on its feet in Asian markets

October 17th, 2017|#swegame, China, Game development, Incubation, Indie development, News|

Screenshot from Passpartout by Flamebait Games Swedish incubation company Flamebait Games has sold more than 90.000 copies of the game Passpartout since launching it on June 6, 2017. A quarter of these sales stem from Asia. Mattias Lindblad, CEO of the company, speculates why they have landed on their feet in the Asian [...]

July 2017

Shanghai-based game developer and publisher Shinezone visits Skövde

July 4th, 2017|#swegame, China, Game development, Incubation, Indie development, News, The Game Incubator, University of Skövde|

After meeting the Shanghai-based game developer and publisher Shinezone in China, we extended an invitation to Skövde, Sweden, where the company got a chance to meet with Game Hub Scandinavia representatives and incubation studios. By Associate Professor Per Backlund from the University of Skövde One of the main goals of the Game Hub Scandinavia project [...]

Successful game jam fuels dream of cross-territorial game development

July 4th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Game Jam, Incubation, Indie development, News, University of Skövde|

  Just a few weeks ago, eleven game developers from China, Sweden and Denmark met in Viborg, Denmark, to participate in a week-long game jam. The game jam yielded not only cultural understanding but also two games and plans of future cooperation. Adonis Flokiou is a happy man. The leader of Arsenalet Game [...]

May 2017

Game Hub Jam 2017: Scandinavia and China collaborate on creating games

May 8th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Game Jam, Incubation, Indie development, News, The Game Incubator|

Game Hub Jam is the name of the game At the core of Game Hub Scandinava lies the urge to explore new markets; an urge which during the last year alone has led to visits to both China and India. During our latest trip to China, we met with indienova; an indie game ecosystem that [...]

April 2017

Game localization and student exchanges: The University of Skövde takes on China

April 28th, 2017|#swegame, China, Game development, Indie development, News, Research, University of Skövde|

During Game Hub Scandinavia's recent visit to China, the University of Skövde discussed future academic exchange options with top universities in Shanghai and Beijing and also met with game developers to learn more about a key research area: game localization. By Associate Professor Per Backlund and Game Researcher Marcus Toftedahl from the University of Skövde [...]

Agreement between Game Hub Scandinavia and industry veteran Zhu Xiaojing puts incubation companies on fast track to the Chinese market

April 28th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Game Jam, Incubation, Indie development, Investment and funding, News, The Game Incubator, University of Skövde|

The memorandum of understanding between Game Hub Scandinavia and game veteran Zhu Xiaojing means that games produced by the project’s incubation companies get a more direct route to a Chinese market, which is hungry for different games. “The Chinese game market is the world’s largest but most of our games are MMO-RPG or card games [...]

Load More Posts