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October 2017

Heart. Papers. Border. at GamesCom – an indie perspective

October 17th, 2017|#swegame, Conferences, Game development, Incubation, Indie development, Investment and funding, News, The Game Incubator|

Heart. Papers. Border. at GamesCom By Laura Bularca, Founder of Heart. Papers. Border. and Project Coordinator at Sweden Game Arena In late September, I went with my team to Gamescom in Cologne to showcase our game Heart. Papers. Border; an optimistic strategy game about travelling, freedom and changing the world. As a team [...]

September 2017

Indie game submissions now open for Sweden Game Conference

September 11th, 2017|#swegame, Conferences, Game development, Indie development, News|

Sweden Game Arena has announced that the Sweden Game Conference IndieCator is now open for submissions. The winners get one of 12 showcase spots at the festival along with complimentary passes to the festival itself. Do you have a game you’d like to showcase at the Sweden Game Conference and Festival that takes place in Skövde, [...]

August 2017

Gamification & user engagement across channels – free resource

August 29th, 2017|Conferences, Game Scope, Gamification, Recommendation, Research|

If you missed the 'Gamification & User Engagement' workshop during the Game Scope Festival 2017, you still have a chance to pick up on the main points and learn strategies you can put to good use in your own company.  At the workshop, Johanna Wurm - graphic designer at the advertising agency Minuskel - spoke [...]

June 2017

Råt og usødet: Troldspejlet kommer til Game Scope 2017

June 2nd, 2017|#dkgame, Conferences, Game development, Game Scope, Indie development, News|

Torsdag den 17. august kl. 16:00 byder Game Scope velkommen til Jakob Stegelmann og Troels Møller fra Troldspejlet. Hvordan anmelder man et spil? Se, hvad der sker, når vi giver et indblik i Troldspejlets redaktionsmøder og taler frit fra leveren om en stak nye spil – som i dagens anledning er indsendt af Games Scope [...]

April 2017

GDC GC 2017 Postmortem: Should you stay or should you go?

April 28th, 2017|#swegame, Conferences, Game development, Incubation, Indie development, News, The Game Incubator|

Choosing what events to attend can be difficult. This article will help shed some light on this issue, and I will share my experiences from GDC and GC in San Francisco, which will help you reach the answer to your question. By Karl Blomqvist, Creative Director at Lone Hero Studios Game Developers Conference GDC is [...]

February 2017

Gustav Edberg, lead designer at Angry Demon Studio, guides us through GDC and Game Connection

February 28th, 2017|#swegame, Conferences, Game development, Incubation, Indie development, The Game Incubator|

Angry Demon Studio is one out of six studios from The Game Incubator who were chosen to go to this year's GDC and Game Connection in San Fransisco. Lead designer Gustav Edberg is representing his studio and has graciously volunteered his time to share his experience in the city by the bay. Read his thoughts [...]

January 2017

Learning about the Indian gaming scene at the Nasscom Game Developers Conference

January 30th, 2017|Conferences, Game development, University of Skövde|

India is one of the emerging markets of interest identified by the Game Hub Scandinavia project. Two representatives from the project, Marcus Toftedahl and Per Backlund, visited Hyderabad to participate in the Nasscom Game Developers Conference (NGDC) from November 10-12 and to visit the International Institute of Information Technology Hyderabad (IIIT-H). By Per Backlund, Swedish [...]

12 incubation companies are ready to take on San Francisco

January 20th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, Conferences, Game development, Game Hub Denmark, Incubation, Indie development, News, The Game Incubator|

When Game Connection and Game Developers Conference take place in San Francisco this spring, Game Hub Scandinavia will be represented by 12 companies from our four incubation environments. Three of the companies going won a Pitch My Game event hosted by Sweden Game Arena. The contestants got around 4 minutes in front of a jury [...]

December 2016

Game Hub Scandinavia at Sweden Game Conference 2016

December 19th, 2016|#swegame, Conferences, Game development, Game Hub Denmark, Gamification, Incubation, News, Research, The Game Incubator, University of Skövde|

As one of the organisers of Sweden Game Conference 2016, Game Hub Scandinavia had a great opportunity to leave its footprints. Apart from organising two academic tracks at the conference, which focused on gamification and Asian market, the project's four incubators also presented their games at the Expo. By Per Backlund, Swedish project partner, Game [...]

Impressions from VRX 2016

December 19th, 2016|#swegame, Conferences, Game development, Incubation, Indie development, News|

We took a little trip down to San Francisco to learn about the current and future state of Virtual Reality. The industry has grown at an absolutely remarkable pace. Virtual or not, it all feels very real. By Alexander Milton, CEO of Mostly Harmless Games Quick introduction, the bloke writing this is called Alexander Milton. [...]

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