October 2017

Heart. Papers. Border. at GamesCom – an indie perspective

October 17th, 2017|#swegame, Conferences, Game development, Incubation, Indie development, Investment and funding, News, The Game Incubator|

Heart. Papers. Border. at GamesCom By Laura Bularca, Founder of Heart. Papers. Border. and Project Coordinator at Sweden Game Arena In late September, I went with my team to Gamescom in Cologne to showcase our game Heart. Papers. Border; an optimistic strategy game about travelling, freedom and changing the world. As a team [...]

September 2017

Hvordan kan danske spiludviklere slå igennem i Kina? (podcast)

September 21st, 2017|#dkgame, Arsenalet Game Incubation, Game development, Game Jam, Incubation, Indie development, Investment and funding, Recommendation|

Aldrig AFK podcast: I Kina spiser de hunde og spiller computer (20/09-2017) Lyt med i denne uges afsnit af podcasten Aldrig AFK, hvor Adonis Flokiou, leder af Arsenalet Game Incubation, og Hannibal Glaser, producer i inkubations-virksomheden Decochon, taler om deres erfaringer med det kinesiske spilmarked, deler sjove historier fra vores netværksture til Shanghai og [...]

Sirenix nominated for Unity Awards 2017

September 19th, 2017|#dkgame, Game development, Game Hub Denmark, Incubation, Indie development, News|

The incubation company Sirenix has been nominated for a Unity Award in the category Asset Store Award for Best Tool for their asset Odin Inspector.  Odin Inspector is a Unity extension, which makes it easy to build powerful and advanced user-friendly editors for game developers. The Unity award is given for "the most excellent and [...]

Indie game submissions now open for Sweden Game Conference

September 11th, 2017|#swegame, Conferences, Game development, Indie development, News|

Sweden Game Arena has announced that the Sweden Game Conference IndieCator is now open for submissions. The winners get one of 12 showcase spots at the festival along with complimentary passes to the festival itself. Do you have a game you’d like to showcase at the Sweden Game Conference and Festival that takes place in Skövde, [...]

Sweden’s game revenue increased to EUR 1.4 billion in 2016

September 5th, 2017|#swegame, Game development, Incubation, Indie development, Investment and funding, News, Research, The Game Incubator|

Battlerite by Stunlock Studios The 2017 Swedish Game Developer Index was revealed today and showcases steady growth in exports, boom in new companies and revenue. "Sweden is blessed with great game developers, but we would hire more if we could. Now we're looking to attract new talent from overseas. Some [...]

Spelutvecklarindex 2017: Över 2000 nya jobb inom dataspel sedan 2012

September 5th, 2017|#swegame, Game development, Indie development, Investment and funding, News, Research|

Battlerite, Stunlock Studios I dag presenteras årets upplaga av rapporten Spelutvecklarindex på NASDAQ OMX Nordic i Stockholm, där handelsminister Ann Linde håller inledningsanförandet. Rapporten visar genomgående fortsatt tillväxt för svenska spelutvecklare. Huvudpunkter från rapporten: 22 procents ökning av nya företag är den högsta tillväxten i nyföretagande hittills i dataspelsbranschen 2016 arbetade [...]

Recent game releases: August edition

September 4th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, Game development, Game Hub Denmark, Incubation, Indie development, News, Recommendation, The Game Incubator|

Want to keep up with the companies in our four game incubators? Each month, we'll highlight some of the most recent game releases. In the August edition, you can check out Passpartout by Flamebait Games, Don't Drop The Soap by Fat Fox Games, Custom Quest (assets) by Random Dragon Games and Rocket Wars by Archon [...]

August 2017

THQ Nordic acquires former incubation studio Pieces Interactive AB

August 29th, 2017|#swegame, Game development, Investment and funding, News|

Yesterday, THQ Nordic AB announced that an agreement has been made to acquire all shares of the Swedish game development studio Pieces Interactive AB. Pieces Interactive was one of the first studios to launch in the game hub that is now known as Sweden Game Arena.

#GAMESCOPE Twitter takeover – the countdown begins

August 8th, 2017|#dkgame, Game development, Game Scope, Gamification, Indie development|

Valerija Trane takes over Game Hub Scandinavia's Twitter to show the preparations that go into Denmark's largest games festival #gamescope

July 2017

Shanghai-based game developer and publisher Shinezone visits Skövde

July 4th, 2017|#swegame, China, Game development, Incubation, Indie development, News, The Game Incubator, University of Skövde|

After meeting the Shanghai-based game developer and publisher Shinezone in China, we extended an invitation to Skövde, Sweden, where the company got a chance to meet with Game Hub Scandinavia representatives and incubation studios. By Associate Professor Per Backlund from the University of Skövde One of the main goals of the Game Hub Scandinavia project [...]

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