September 2017

Hvordan kan danske spiludviklere slå igennem i Kina? (podcast)

September 21st, 2017|#dkgame, Arsenalet Game Incubation, Game development, Game Jam, Incubation, Indie development, Investment and funding, Recommendation|

Aldrig AFK podcast: I Kina spiser de hunde og spiller computer (20/09-2017) Lyt med i denne uges afsnit af podcasten Aldrig AFK, hvor Adonis Flokiou, leder af Arsenalet Game Incubation, og Hannibal Glaser, producer i inkubations-virksomheden Decochon, taler om deres erfaringer med det kinesiske spilmarked, deler sjove historier fra vores netværksture til Shanghai og [...]

Sirenix nominated for Unity Awards 2017

September 19th, 2017|#dkgame, Game development, Game Hub Denmark, Incubation, Indie development, News|

The incubation company Sirenix has been nominated for a Unity Award in the category Asset Store Award for Best Tool for their asset Odin Inspector.  Odin Inspector is a Unity extension, which makes it easy to build powerful and advanced user-friendly editors for game developers. The Unity award is given for "the most excellent and [...]

Sweden’s game revenue increased to EUR 1.4 billion in 2016

September 5th, 2017|#swegame, Game development, Incubation, Indie development, Investment and funding, News, Research, The Game Incubator|

Battlerite by Stunlock Studios The 2017 Swedish Game Developer Index was revealed today and showcases steady growth in exports, boom in new companies and revenue. "Sweden is blessed with great game developers, but we would hire more if we could. Now we're looking to attract new talent from overseas. Some [...]

Recent game releases: August edition

September 4th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, Game development, Game Hub Denmark, Incubation, Indie development, News, Recommendation, The Game Incubator|

Want to keep up with the companies in our four game incubators? Each month, we'll highlight some of the most recent game releases. In the August edition, you can check out Passpartout by Flamebait Games, Don't Drop The Soap by Fat Fox Games, Custom Quest (assets) by Random Dragon Games and Rocket Wars by Archon [...]

July 2017

Shanghai-based game developer and publisher Shinezone visits Skövde

July 4th, 2017|#swegame, China, Game development, Incubation, Indie development, News, The Game Incubator, University of Skövde|

After meeting the Shanghai-based game developer and publisher Shinezone in China, we extended an invitation to Skövde, Sweden, where the company got a chance to meet with Game Hub Scandinavia representatives and incubation studios. By Associate Professor Per Backlund from the University of Skövde One of the main goals of the Game Hub Scandinavia project [...]

Successful game jam fuels dream of cross-territorial game development

July 4th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Game Jam, Incubation, Indie development, News, University of Skövde|

  Just a few weeks ago, eleven game developers from China, Sweden and Denmark met in Viborg, Denmark, to participate in a week-long game jam. The game jam yielded not only cultural understanding but also two games and plans of future cooperation. Adonis Flokiou is a happy man. The leader of Arsenalet Game [...]

June 2017

Game Hub Scandinavia wins award at the StartUp Europe Awards

June 21st, 2017|Incubation, News|

Project leaders Tove Ingerslev and Mikkel Fledelius Jensen along with Regional councillor Poul Erik Christensen receive the award for Best Public Administration at the StartUp Europe Awards in Brussels. The StartUp Europe Awards recognizes the best European start-ups in 10 categories. The award for Best Administration for start-ups went to the Central Denmark Region, [...]

May 2017

Game Hub Jam 2017: Scandinavia and China collaborate on creating games

May 8th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Game Jam, Incubation, Indie development, News, The Game Incubator|

Game Hub Jam is the name of the game At the core of Game Hub Scandinava lies the urge to explore new markets; an urge which during the last year alone has led to visits to both China and India. During our latest trip to China, we met with indienova; an indie game ecosystem that [...]

April 2017

GDC GC 2017 Postmortem: Should you stay or should you go?

April 28th, 2017|#swegame, Conferences, Game development, Incubation, Indie development, News, The Game Incubator|

Choosing what events to attend can be difficult. This article will help shed some light on this issue, and I will share my experiences from GDC and GC in San Francisco, which will help you reach the answer to your question. By Karl Blomqvist, Creative Director at Lone Hero Studios Game Developers Conference GDC is [...]

Agreement between Game Hub Scandinavia and industry veteran Zhu Xiaojing puts incubation companies on fast track to the Chinese market

April 28th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Game Jam, Incubation, Indie development, Investment and funding, News, The Game Incubator, University of Skövde|

The memorandum of understanding between Game Hub Scandinavia and game veteran Zhu Xiaojing means that games produced by the project’s incubation companies get a more direct route to a Chinese market, which is hungry for different games. “The Chinese game market is the world’s largest but most of our games are MMO-RPG or card games [...]

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