April 2018

Game localization: Learning from Shinezone and indienova in China

April 24th, 2018|China, Game development, Game Jam, Incubation, Indie development, Investment and funding, News, Research, University of Skövde|

Marcus Toftedahl spent one month in China to further build sustainable relationships between Scandinavian and Chinese organizations as well as to collect data for his PhD project, which focuses on game localization. The game researcher spent three weeks in Shanghai and one week in Beijing and was left with a lot of new knowledge, impressions, [...]

February 2018

Spelet om trafficking kan rädda liv

February 20th, 2018|Research, University of Skövde|

Spelvärlden är global. Det gör också att viktiga internationella samhällsfrågor kan kommuniceras, och attityder och beteenden kan förändras, genom digitala spel. Det indiska spelet Missing, som handlar om trafficking, har just den möjligheten. På Högskolan i Skövde pågår just nu ett forskningsprojekt som ger kunskaper om hur spelet tas emot och når ut globalt.

A letter from Skövde students in Shanghai. Part 1

February 20th, 2018|China, Research, Uncategorized, University of Skövde|

Read what life is like for Jonathan, Ivar, Linn and Sofia, four students from the University of Skövde who have chosen to spend their internship period at the Shanghai-based game studio, Shinezone. HI EVERYONE AT HOME! We have now been in China for 11 days. It feels as if we've been here forever but also [...]

December 2017

Game Hub Scandinavia at the 2017 Nasscom Game Conference

December 21st, 2017|Conferences, Game development, Game Hub Denmark, Gamification, Incubation, Indie development, News, Research, University of Skövde|

In-game photo: Alter Army Game Hub Scandinavia attended the Nasscom Game Conference (NGDC) for the third, consecutive year along with 3000 other participants. Read more about the Indian conference and our visits to T-Hub and the IIIT University. By Game Researcher Marcus Toftedahl from the University of Skövde The conference, which was previously [...]

October 2017

Sweden Game Conference 2017 in pictures

October 26th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, Conferences, Game development, Game Hub Denmark, Gamification, Incubation, Indie development, Investment and funding, Research, The Game Incubator, University of Skövde|

The annual Sweden Game Conference took place in Skövde, Sweden, from October 18-20, 2017. This year's conference explored how technology and creativity come together to produce original and distinctive experiences and featured speakers such as Jason Hayes, Brie Code and Trevor Snowden.

September 2017

Sweden’s game revenue increased to EUR 1.4 billion in 2016

September 5th, 2017|#swegame, Game development, Incubation, Indie development, Investment and funding, News, Research, The Game Incubator|

Battlerite by Stunlock Studios The 2017 Swedish Game Developer Index was revealed today and showcases steady growth in exports, boom in new companies and revenue. "Sweden is blessed with great game developers, but we would hire more if we could. Now we're looking to attract new talent from overseas. Some [...]

Spelutvecklarindex 2017: Över 2000 nya jobb inom dataspel sedan 2012

September 5th, 2017|#swegame, Game development, Indie development, Investment and funding, News, Research|

Battlerite, Stunlock Studios I dag presenteras årets upplaga av rapporten Spelutvecklarindex på NASDAQ OMX Nordic i Stockholm, där handelsminister Ann Linde håller inledningsanförandet. Rapporten visar genomgående fortsatt tillväxt för svenska spelutvecklare. Huvudpunkter från rapporten: 22 procents ökning av nya företag är den högsta tillväxten i nyföretagande hittills i dataspelsbranschen 2016 arbetade [...]

August 2017

Gamification & user engagement across channels – free resource

August 29th, 2017|Conferences, Game Scope, Gamification, Recommendation, Research|

If you missed the 'Gamification & User Engagement' workshop during the Game Scope Festival 2017, you still have a chance to pick up on the main points and learn strategies you can put to good use in your own company.  At the workshop, Johanna Wurm - graphic designer at the advertising agency Minuskel - spoke [...]

April 2017

Game localization and student exchanges: The University of Skövde takes on China

April 28th, 2017|#swegame, China, Game development, Indie development, News, Research, University of Skövde|

During Game Hub Scandinavia's recent visit to China, the University of Skövde discussed future academic exchange options with top universities in Shanghai and Beijing and also met with game developers to learn more about a key research area: game localization. By Associate Professor Per Backlund and Game Researcher Marcus Toftedahl from the University of Skövde [...]

March 2017

A letter from Shanghai: Lolo Lin and Stina Arvidsson Rådestig’s second month as interns

March 14th, 2017|#swegame, China, Game development, Research, University of Skövde|

Last month, we introduced you to Stina Arvidsson Rådestig and Lolo Lin, two students from the University of Skövde, who are currently interning at Zhang Jiang Network Technology; a Shanghai based game studio. A month has passed and the students have now settled more into the Shanghai lifestyle. They remain at the office of Zhang Jiang [...]

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