October 2017

Swedish game ‘Passpartout’ lands on its feet in Asian markets

October 17th, 2017|#swegame, China, Game development, Incubation, Indie development, News|

Screenshot from Passpartout by Flamebait Games Swedish incubation company Flamebait Games has sold more than 90.000 copies of the game Passpartout since launching it on June 6, 2017. A quarter of these sales stem from Asia. Mattias Lindblad, CEO of the company, speculates why they have landed on their feet in the Asian [...]

Recent game releases: September edition

October 17th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, Game development, Game Hub Denmark, Incubation, Indie development, News, Recommendation, The Game Incubator|

Want to keep up with the companies in our four game incubators? Each month, we'll highlight some of the most recent game releases. In the September edition, you can check out the third chapter of The Journey Down by SkyGoblin and Scuffle Scoundrels by Moped Games and Random Dragon Games. The Journey Down: Chapter Three [...]

Heart. Papers. Border. at GamesCom – an indie perspective

October 17th, 2017|#swegame, Conferences, Game development, Incubation, Indie development, Investment and funding, News, The Game Incubator|

Heart. Papers. Border. at GamesCom By Laura Bularca, Founder of Heart. Papers. Border. and Project Coordinator at Sweden Game Arena In late September, I went with my team to Gamescom in Cologne to showcase our game Heart. Papers. Border; an optimistic strategy game about travelling, freedom and changing the world. As a team [...]

September 2017

Indie game submissions now open for Sweden Game Conference

September 11th, 2017|#swegame, Conferences, Game development, Indie development, News|

Sweden Game Arena has announced that the Sweden Game Conference IndieCator is now open for submissions. The winners get one of 12 showcase spots at the festival along with complimentary passes to the festival itself. Do you have a game you’d like to showcase at the Sweden Game Conference and Festival that takes place in Skövde, [...]

Sweden’s game revenue increased to EUR 1.4 billion in 2016

September 5th, 2017|#swegame, Game development, Incubation, Indie development, Investment and funding, News, Research, The Game Incubator|

Battlerite by Stunlock Studios The 2017 Swedish Game Developer Index was revealed today and showcases steady growth in exports, boom in new companies and revenue. "Sweden is blessed with great game developers, but we would hire more if we could. Now we're looking to attract new talent from overseas. Some [...]

Spelutvecklarindex 2017: Över 2000 nya jobb inom dataspel sedan 2012

September 5th, 2017|#swegame, Game development, Indie development, Investment and funding, News, Research|

Battlerite, Stunlock Studios I dag presenteras årets upplaga av rapporten Spelutvecklarindex på NASDAQ OMX Nordic i Stockholm, där handelsminister Ann Linde håller inledningsanförandet. Rapporten visar genomgående fortsatt tillväxt för svenska spelutvecklare. Huvudpunkter från rapporten: 22 procents ökning av nya företag är den högsta tillväxten i nyföretagande hittills i dataspelsbranschen 2016 arbetade [...]

Recent game releases: August edition

September 4th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, Game development, Game Hub Denmark, Incubation, Indie development, News, Recommendation, The Game Incubator|

Want to keep up with the companies in our four game incubators? Each month, we'll highlight some of the most recent game releases. In the August edition, you can check out Passpartout by Flamebait Games, Don't Drop The Soap by Fat Fox Games, Custom Quest (assets) by Random Dragon Games and Rocket Wars by Archon [...]

August 2017

THQ Nordic acquires former incubation studio Pieces Interactive AB

August 29th, 2017|#swegame, Game development, Investment and funding, News|

Yesterday, THQ Nordic AB announced that an agreement has been made to acquire all shares of the Swedish game development studio Pieces Interactive AB. Pieces Interactive was one of the first studios to launch in the game hub that is now known as Sweden Game Arena.

July 2017

Shanghai-based game developer and publisher Shinezone visits Skövde

July 4th, 2017|#swegame, China, Game development, Incubation, Indie development, News, The Game Incubator, University of Skövde|

After meeting the Shanghai-based game developer and publisher Shinezone in China, we extended an invitation to Skövde, Sweden, where the company got a chance to meet with Game Hub Scandinavia representatives and incubation studios. By Associate Professor Per Backlund from the University of Skövde One of the main goals of the Game Hub Scandinavia project [...]

Successful game jam fuels dream of cross-territorial game development

July 4th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Game Jam, Incubation, Indie development, News, University of Skövde|

  Just a few weeks ago, eleven game developers from China, Sweden and Denmark met in Viborg, Denmark, to participate in a week-long game jam. The game jam yielded not only cultural understanding but also two games and plans of future cooperation. Adonis Flokiou is a happy man. The leader of Arsenalet Game [...]

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