May 2017

Game Hub Jam 2017: Scandinavia and China collaborate on creating games

May 8th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Game Jam, Incubation, Indie development, News, The Game Incubator|

Game Hub Jam is the name of the game At the core of Game Hub Scandinava lies the urge to explore new markets; an urge which during the last year alone has led to visits to both China and India. During our latest trip to China, we met with indienova; an indie game ecosystem that [...]

April 2017

Game localization and student exchanges: The University of Skövde takes on China

April 28th, 2017|#swegame, China, Game development, Indie development, News, Research, University of Skövde|

During Game Hub Scandinavia's recent visit to China, the University of Skövde discussed future academic exchange options with top universities in Shanghai and Beijing and also met with game developers to learn more about a key research area: game localization. By Associate Professor Per Backlund and Game Researcher Marcus Toftedahl from the University of Skövde [...]

GDC GC 2017 Postmortem: Should you stay or should you go?

April 28th, 2017|#swegame, Conferences, Game development, Incubation, Indie development, News, The Game Incubator|

Choosing what events to attend can be difficult. This article will help shed some light on this issue, and I will share my experiences from GDC and GC in San Francisco, which will help you reach the answer to your question. By Karl Blomqvist, Creative Director at Lone Hero Studios Game Developers Conference GDC is [...]

Agreement between Game Hub Scandinavia and industry veteran Zhu Xiaojing puts incubation companies on fast track to the Chinese market

April 28th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Game Jam, Incubation, Indie development, Investment and funding, News, The Game Incubator, University of Skövde|

The memorandum of understanding between Game Hub Scandinavia and game veteran Zhu Xiaojing means that games produced by the project’s incubation companies get a more direct route to a Chinese market, which is hungry for different games. “The Chinese game market is the world’s largest but most of our games are MMO-RPG or card games [...]

March 2017

Jovian Industries, creator of Heart.Papers.Border, joins Sweden Game Arena

March 22nd, 2017|#swegame, Game development, Incubation, Indie development, The Game Incubator|

Jovian Industries, developer of Heart.Papers.Border, is officially joining Sweden Game Arena

Game Hub Scandinavia revisits Shanghai and Beijing to strengthen relations with the Chinese game industry

March 15th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Incubation, Indie development, Investment and funding, News, The Game Incubator, University of Skövde|

Following last year's successful trip to Asia, a delegation from Game Hub Scandinavia will once again travel to Shanghai and Beijing to strengthen the established networks and closer explore how Scandinavian game developers best can collaborate with developers, publishers and investors from the Chinese game industry in order to bring their games to the market. [...]

A letter from Shanghai: Lolo Lin and Stina Arvidsson Rådestig’s second month as interns

March 14th, 2017|#swegame, China, Game development, Research, University of Skövde|

Last month, we introduced you to Stina Arvidsson Rådestig and Lolo Lin, two students from the University of Skövde, who are currently interning at Zhang Jiang Network Technology; a Shanghai based game studio. A month has passed and the students have now settled more into the Shanghai lifestyle. They remain at the office of Zhang Jiang [...]

February 2017

Gustav Edberg, lead designer at Angry Demon Studio, guides us through GDC and Game Connection

February 28th, 2017|#swegame, Conferences, Game development, Incubation, Indie development, The Game Incubator|

Angry Demon Studio is one out of six studios from The Game Incubator who were chosen to go to this year's GDC and Game Connection in San Fransisco. Lead designer Gustav Edberg is representing his studio and has graciously volunteered his time to share his experience in the city by the bay. Read his thoughts [...]

A letter from Shanghai: Skövde students share their internship experiences

February 2nd, 2017|#swegame, China, Game development, Research, University of Skövde|

As a result of the cooperation between Game Hub Scandinavia and the Chinese game developer Michael Zhu, two students from the University of Skövde are currently interning at Zhang Jiang Network Technology; a Shanghai based game studio. The two students, Stina Arvidsson Rådestig and Lolo Lin, share with us how their first two weeks in [...]

January 2017

The Game Incubator attends Casual Connect 2017 with three member studios

January 31st, 2017|#swegame, Game development, Incubation, Indie development, News, The Game Incubator|

Photo: Sebastian Bularca The Game Incubator is attending Casual Connect 2017 in Berlin from February 6-9. This means the happy continuation of the friendships with Indie Prize and Casual Connect Association, which since 2015 has resulted in a media and attendance partnership. - We will be joined by the winners of Sweden Game Conference [...]

Load More Posts