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January 2017

The Game Incubator i Göteborg firar ettårsjubileum

January 26th, 2017|#swegame, Game development, Incubation, Indie development, The Game Incubator|

Gothia Innovation AB har under flera år utvecklat en framgångsrik inkubatorverksamhet för spelindustrin i Skövde – The Game Incubator i Gothia Science Park. För ett år sedan tog Gothia Innovation nästa steg och etablerade The Game Incubator i Göteborg genom ett samarbete med Lindholmen Science Park AB. Sedan invigningen av The Game Incubator på Lindholmen förra [...]

12 incubation companies are ready to take on San Francisco

January 20th, 2017|#dkgame, #swegame, Arsenalet Game Incubation, Conferences, Game development, Game Hub Denmark, Incubation, Indie development, News, The Game Incubator|

When Game Connection and Game Developers Conference take place in San Francisco this spring, Game Hub Scandinavia will be represented by 12 companies from our four incubation environments. Three of the companies going won a Pitch My Game event hosted by Sweden Game Arena. The contestants got around 4 minutes in front of a jury [...]

December 2016

Fact-finding trip to China and South Korea

December 19th, 2016|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Incubation, Indie development, Investment and funding, News, University of Skövde|

In June, a delegation from the Game Hub Scandinavia incubators, accompanied by two researchers from the University of Skövde, visited Shanghai in China and Seoul in South Korea on a mission to conduct initial fact-finding and establish the project’s network in the two countries. By Mikkel Fledelius Jensen, Project Manager at Game Hub Denmark A [...]

Game Hub Scandinavia at Sweden Game Conference 2016

December 19th, 2016|#swegame, Conferences, Game development, Game Hub Denmark, Gamification, Incubation, News, Research, The Game Incubator, University of Skövde|

As one of the organisers of Sweden Game Conference 2016, Game Hub Scandinavia had a great opportunity to leave its footprints. Apart from organising two academic tracks at the conference, which focused on gamification and Asian market, the project's four incubators also presented their games at the Expo. By Per Backlund, Swedish project partner, Game [...]

Gaming in Norway: an industry in the making

December 19th, 2016|#dkgame, #swegame, Fleksibel utdanning Norge, Game development, Game Hub Denmark, Investment and funding, News, Norwegian games|

The gaming industry in Sweden, Finland and Denmark creates hundreds of new jobs every year – what can Norway do to achieve the same? By Ebba Køber, editor-in-chief at FuN and Game Hub Scandinavia project partner This question was the starting point for an event at Arendalsuka this fall, organized by Game Hub Scandinavia, Interreg [...]

Impressions from VRX 2016

December 19th, 2016|#swegame, Conferences, Game development, Incubation, Indie development, News|

We took a little trip down to San Francisco to learn about the current and future state of Virtual Reality. The industry has grown at an absolutely remarkable pace. Virtual or not, it all feels very real. By Alexander Milton, CEO of Mostly Harmless Games Quick introduction, the bloke writing this is called Alexander Milton. [...]

The Game Incubator närvarar under stor VR-mässa i San Francisco

December 8th, 2016|#swegame, Conferences, Game development, Incubation, Indie development, News, The Game Incubator|

Mellan den 7-8 december närvarar fyra spelstudios från The Game Incubator under VRX-mässan i San Francisco. Spelbolagen är där för att bland annat visa upp sina spelidéer och träffa producenter, publishers, mjuk- och hårdvaruföretag, investerare och andra spelföretag. Av Karin Pestat, kommunikatör Gothia Innovation AB Spelbolagen som åker från The Game Incubator är Mostly Harmless Games, Guru [...]

October 2016

Armin Ibrisagic joins Gothia Inkubator with new company

October 10th, 2016|#swegame, Game development, Incubation, Indie development, News, The Game Incubator|

Armin Ibrisagic, former game designer at Coffee Stain Studios, has joined the Gothia Inkubator as CEO of his new company, DoubleMoose. Back in September, Armin announced that he was leaving Coffee Stain Studios - the company where he among other things worked on the immensely popular game Goat Simulator - in search of new adventures. [...]

September 2016

Swedish game development is a growth industry

September 14th, 2016|#swegame, Game development, Investment and funding, News|

The Swedish Games Industry (Dataspelsbranschen) has published its annual game developer index. The index concludes that "Swedish game development has quickly grown from a hobby for enthusiasts to a world-wide industry with both cultural and economic significance". The Game Developer Index 2016 has mapped and analysed the financial progress of Swedish game development companies in 2015 [...]

June 2016

University of Skövde accepts students from Beijing universities

June 23rd, 2016|#swegame, China, Game development, Incubation, News, Research, University of Skövde|

A delegation from the Game Hub Scandinavia project visited Shanghai, Seoul and Beijing to network. By Per Backlund, University of Skövde We were seven people from Denmark and Sweden: Mikkel Fledelius Jensen, Lars Henriksen, Adonis Maigaard Flokiou, Petri Ahonen, Fredrik Örneblad, Per Backlund and Jianguo Ding. We visited several incubators, companies and universities. Thanks to [...]

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