September 2016

Swedish game development is a growth industry

September 14th, 2016|#swegame, Game development, Investment and funding, News|

The Swedish Games Industry (Dataspelsbranschen) has published its annual game developer index. The index concludes that "Swedish game development has quickly grown from a hobby for enthusiasts to a world-wide industry with both cultural and economic significance". The Game Developer Index 2016 has mapped and analysed the financial progress of Swedish game development companies in 2015 [...]

June 2016

University of Skövde accepts students from Beijing universities

June 23rd, 2016|#swegame, China, Game development, Incubation, News, Research, University of Skövde|

A delegation from the Game Hub Scandinavia project visited Shanghai, Seoul and Beijing to network. By Per Backlund, University of Skövde We were seven people from Denmark and Sweden: Mikkel Fledelius Jensen, Lars Henriksen, Adonis Maigaard Flokiou, Petri Ahonen, Fredrik Örneblad, Per Backlund and Jianguo Ding. We visited several incubators, companies and universities. Thanks to [...]

Scandinavian game incubators visit the Asian gaming industry

June 2nd, 2016|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Incubation, Indie development, Investment and funding, News, Research, The Game Incubator, University of Skövde|

The Asian games market is the largest in the world. However, it is also only of the toughest ones to penetrate for non-natives. Now, three game incubation-environments from Denmark and Sweden are travelling to Asia to create lasting networks and pave the way for Scandinavian game companies with global ambitions.  The two Danish incubation-environments, located [...]

Skandinaviske spil-inkubatorer besøger spilindustri i Asien

June 2nd, 2016|#dkgame, #swegame, Arsenalet Game Incubation, China, Game development, Game Hub Denmark, Incubation, Indie development, Investment and funding, News, Research, The Game Incubator, University of Skövde|

Det asiatiske spilmarked er verdens største, men også det hårdeste for udlændinge at trænge ind på. Nu rejser tre spil-inkubationsmiljøer fra Danmark og Sverige til Asien for at skabe netværk og bane vejen for skandinaviske spilvirksomheder med globale ambitioner. De to danske spil-inkubationsmiljøer, placeret hos The Animation Workshop og Erhvervsakademi Dania, rejser sammen med deres [...]

May 2016

Nordic Game takeaways: Recommended publishers for indie developers

May 27th, 2016|#swegame, Conferences, Game development, Indie development, Investment and funding, Recommendation|

A week has passed since the Nordic Game Conference 2016 took place; a week where we've had time to let impressions settle in and reiterate what we learned. In the spirit of the conference, we'll be sharing some of our newfound knowledge in hopes that it might benefit Scandinavian game developers - as well as [...]

February 2016

Gamification Lab

February 15th, 2016|#dkgame, #swegame, Game development, Game Scope, Gamification, Research|

Gamification is the art of implementing game elements into non-game contexts. With the Gamification Lab, the aim is to create a meeting point from which gamification collaborations can be established between game businesses and other industries. Of relevant industries, it is worth mentioning health, culture and refuse disposal. The Gamification Lab is an Aalborg based [...]

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