The annual Sweden Game Conference took place in Skövde, Sweden, from October 18-20, 2017. This year's conference explored how technology and creativity come together to produce original and distinctive experiences and featured speakers such as Jason Hayes, Brie Code and Trevor Snowden.
Screenshot from Passpartout by Flamebait Games Swedish incubation company Flamebait Games has sold more than 90.000 copies of the game Passpartout since launching it on June 6, 2017. A quarter of these sales stem from Asia. Mattias Lindblad, CEO of the company, speculates why they have landed on their feet in the Asian [...]
Want to keep up with the companies in our four game incubators? Each month, we'll highlight some of the most recent game releases. In the September edition, you can check out the third chapter of The Journey Down by SkyGoblin and Scuffle Scoundrels by Moped Games and Random Dragon Games. The Journey Down: Chapter Three [...]
The 2017 Game Scope festival took place from August 17-19 in Nordkraft, Aalborg. During the festival's three days, both visitors, students and game developers participated in an array of events and activities. We're going to highlight some of the key events, which we felt were particularly beneficial to our participating developers. By Stine Lund, Project [...]
Heart. Papers. Border. at GamesCom By Laura Bularca, Founder of Heart. Papers. Border. and Project Coordinator at Sweden Game Arena In late September, I went with my team to Gamescom in Cologne to showcase our game Heart. Papers. Border; an optimistic strategy game about travelling, freedom and changing the world. As a team [...]